Fragmented Worlds: A Collection of Stray Vignettes

Not every story requires a full volume. This collection houses the 'stray' moments of my creative process, individual musical experiments, atmospheric sketches, and standalone ideas that exist outside the structure of a formal album.True to my signature hybrid workflow, these tracks range from raw acoustic improvisations to complex, proprietary sound design. I consider these 'Sonic Fragments': complete emotional thoughts that capture a specific, fleeting atmosphere. They are presented here as a resource for directors and creators seeking a unique, non-traditional sound for niche projects.

Fragmented Worlds: A Collection of Stray Vignettes

Not every story requires a full volume. This collection houses the 'stray' moments of my creative process, individual musical experiments, atmospheric sketches, and standalone ideas that exist outside the structure of a formal album.True to my signature hybrid workflow, these tracks range from raw acoustic improvisations to complex, proprietary sound design. I consider these 'Sonic Fragments': complete emotional thoughts that capture a specific, fleeting atmosphere. They are presented here as a resource for directors and creators seeking a unique, non-traditional sound for niche projects.




Piano Works
Don't hold my hand
When the piano becomes a metaphorical battleground, caught in the throes of chaos and destruction. 
Piano solo recorded in Logic Pro for iPad.
A forgotten dance
A melancholic piano waltz echoing through the dimly lit ballroom of memory. Each note acts as a delicate brushstroke on a fading sepia photograph, capturing the grace of a bygone era. From its introspective opening to a passionate, sweeping crescendo, the piece serves as a bittersweet tribute to a dance almost stolen by time.
 A musical plea to remember what has been consigned to the shadows.


Hybrid Works
666-Dial-Hell
The Rhythm of a Corporate Nightmare.
A high-octane exploration of industrial horror, 666-DIAL-HELL translates the soul-crushing repetition of a call center into a visceral sonic landscape. This track features a heavy, syncopated pulse mirroring the mechanical nature of modern bureaucracy intertwined with aggressive, custom-processed synthesis and distorted guitars. 
It is the sound of an underworld office that never closes.
怒りへの道
(The Path to Anger) 
Visceral Industrial Aggression.
An exercise in tension. It is a relentless journey through rhythmic chaos. This track utilizes a heavy hybrid workflow, layering sometimes distorted acoustic percussion with aggressive, custom-processed synthesis to create a sound that is both primal and mechanical. Designed for high-stakes narratives, it serves as the perfect sonic engine for psychological descents, or scenes of escalating conflict. 



ELECTRONIC WORKS
219 seconds to midnight
A chillwave-inspired underscore built for late-night focus. "219 Seconds to Midnight" balances lush synth layers with a driving, rhythmic foundation. Originally developed as a technical production study in Logic Pro, the track showcases a rich, retro-futuristic sound palette. It serves as a versatile backdrop for technical content, coding marathons, or late-night storytelling.

Little ants on a wire
A Study in Rhythmic Industry.
An intricate exploration of movement and micro-narrative.The persistent energy of a world in motion. This track utilizes a layered hybrid workflow, blending staccato acoustic textures with bright, proprietary synthesis. Designed to mirror the busy, clockwork nature of both the natural and urban worlds, it serves as a perfect underscore for time-lapses, technical processes, or scenes requiring a sense of light, calculated tension. It is a sonic translation of 'industrious curiosity' where every note follows a path through the neon-lit darkness.
Fake Storm
Part of my ongoing Fake Storm project.
WAKE UP
A video clip I made in January 2015. I have a bad tendency to not keep the things I make. Found this one on an old USB stick hidden in a drawer... Music in Cubase, some loops from a thing I bought at the time. Must have been shot with a Sony camera, edited in Premiere and the tunnel was without a doubt made in After Effect.


ORCHESTRAL WORKS
Following Thomas Edward Lawrence
A Symphonic Desert Epic.
A tribute to the sweeping landscapes and complex legacy of T.E. Lawrence. This orchestral study captures the duality of the desert. Its vast, shimmering beauty; and its unforgiving intensity. Utilizing Middle Eastern melodic motifs within a grand symphonic structure, the track features expressive woodwinds and soaring string arrangements that evoke a sense of adventure and historical weight. It is a demonstration of 'Scale through Melody,' providing a powerful, thematic underscore for narratives of exploration, war, and the human spirit.
You can never go home again.
Inspired by Thomas Wolfe, a Study in Sonic Isolation.
Restraint, tension, and not so much restrain.
You can never go Home again explores the auditory boundary of displacement. Designed to mirror the 'uncanny' feeling of being a stranger in a familiar place, it serves as the perfect emotional glue for narratives of loss, psychological transition, or urban solitude. It is a visceral translation of the 'unspoken', where the silence between the notes carries the weight of the story
Before going to sleep
Building the Sanctuary: an exploration of a  'Hidden World.' 
Before Going to Sleep serves as the theme for a subterranean sanctuary—where light meets shadow in a soft, amber glow. Utilizing a bespoke hybrid workflow, the track blends acoustic instrumentation with delicate digital layers to create a sense of place that is both ancient and intimate. This piece demonstrates my ability to provide a complete creative vision for high-concept media, where the music defines the physical and emotional geometry of the world.
Dreaming of California aka California Nightmare
Inspired by California Dreaming.
In this conceptual study, I explore the 'Sonic DNA' of the California desert. Dreaming of California serves as the auditory counterpart to my high-contrast landscape photography: capturing the grainy, dreamlike, or nightmarish quality of a memory projected onto a horizon. Utilizing a hybrid production chain of custom-sampled environments and traditional symphonic layers, the track establishes a unique atmospheric identity for speculative or historical worlds. This piece illustrates my capacity for total multimedia world-building, where the audio and visual elements breathe as one.

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